About
Zhemin is a Graphic & Motion Designer base in London.
currently working at ManvsMachine.
I'm passionate about crafting innovative and meaningful visual creations, embracing the fluidity of motion, and delving into experimental R&D. I have an insatiable curiosity for new techniques and thrive on the nourishment that comes from bringing exciting projects to life.
With a wealth of experience, I've dedicated more than 10 years to honing my skills in design agencies, independent game dev studios, and the fast-paced environment of dot-com companies.
Additionally, I taught CGI for many years, actively engage in online communities, where I enjoy sharing my knowledge and helping fellow artists overcome technical challenges to foster their growth. I am also one of Maxon’s beta testers.
#CAREER
2022-now ManvsMachine London - Designer
2021-now Momentor - Lecturer
2020 Freelance - Design Consultanting
2019 XPENG - Senior UX Designer
2018 EICO Design - Senior UX/Branding Designer
2014 GiuGame - UX Team leader
#EDUCATION
Master & Bachelor - East China University of Science and Technology
# EVENTS
2020 Quarrantin3D
2021 Dissrup Featured Artist
2021 PolyArt Exhibition “Bonsai Animal” & “POUR”
#SELECTED CLIENTS
Apple /Google /Magnum /Corentto /Nike /Remarkable /OPPO /Fila /McDonalds /Tencent /NIO /Volkswagen...
2022-now ManvsMachine London - Designer
2021-now Momentor - Lecturer
2020 Freelance - Design Consultanting
2019 XPENG - Senior UX Designer
2018 EICO Design - Senior UX/Branding Designer
2014 GiuGame - UX Team leader
#EDUCATION
Master & Bachelor - East China University of Science and Technology
# EVENTS
2020 Quarrantin3D
2021 Dissrup Featured Artist
2021 PolyArt Exhibition “Bonsai Animal” & “POUR”
#SELECTED CLIENTS
Apple /Google /Magnum /Corentto /Nike /Remarkable /OPPO /Fila /McDonalds /Tencent /NIO /Volkswagen...